1. Choose Concept
2. Choose Clan
3. Choose Nature and Demeanour
4. Pick Attributes among Physical/Social/Mental 7/5/3
5. Select Abilities among Techniques*/Talents/Skills/Knowledges 13/10/8/5
6. Select Disciplines (4)
7. Select Backgrounds (5)
8. Select Road and choose Virtues (7)
9. Select Maneuvers/Combos (7)
10. Distribute 13 + Courage Freebie points
No value can be higher than 4 (exceptions: Virtues (max. 5), Chi (max. 6), Willpower (max. 6) and Health Levels (max. 20)).
Starting Road Score: Conscience/Conviction + Self-Control/Instinct
Starting Chi: 1 or depending on Martial Arts background
Starting Willpower: 6 or depending on Martial Arts background
Starting Generation: 11th (unless Generation background is purchased)
Freebie Points:
Attributes: 5 per dot
Abilities: 2 per dot
Backgrounds: 1 per dot
Techniques: 2 per dot
Maneuvers/Combos: 4 per dot
Chi: 1 per dot
Willpower: 1 per dot
Road: 1 per dot
Health: 3 per dot
Virtues: 2 per dot
Disciplines: 7 per dot
Character Development (XP):
Attributes: New rating x4
New Ability/Technique: 3
Abilities/Techniques: New rating x2
Maneuvers/Combos: Power Point cost x4
Chi: New rating
Willpower: New rating
Road: New rating
Health: 4 per level
Virtues: New rating x2
New Discipline: 10
Clan discipline: New rating x5
Out-of-clan discipline: New rating x7
New Secondary Path: 7
Secondary Path: New Rating x4
*Techniques:
Punch
Kick
Block
Grab
Athletics
Focus
Melee
Archery